Post by Wendy Snowball on Dec 27, 2011 1:10:26 GMT -5
Nick, if you want to copy and paste this into a different thread to sticky it, add it to a different thread, or just sticky this thread, feel free to do whatever.
Hello everyone. While browsing the internet, I found a website that lists all the experience point costs for every old white wolf system (well most of them). You can use these to get a general idea of how powerful you want to make a character.
www.tritonius.com/Experience.html
In case the contents of that site ever get changed, I will also post the information right here:
Universal
Attribute: Current rating x4
New Ability: 3
Ability*: Current rating x2
Willpower: Current rating
*The one exception to this Ability cost is with mages raising Knowledges. Consult the Mage list.
Vampire: The Masquerade
New Discipline: 10
Clan Discipline: Current rating x5
Other Discipline: Current rating x7
Any Discipline, if Caitiff or Pander: Current rating x6
New Path (in Thaumaturgy or Necromancy): 7
Secondary Path: Current rating x4
Virtue: Current rating x2
Humanity: Current rating x2
Changeling: The Dreaming
Glamour: Current rating x2
New Art: 7
Art: Current rating x4
New Realm: 5
Realm: Current rating x3
Werewolf: The Apocalypse
New Gift: Rank of Gift x3
New Gift from other Tribe, Breed or Auspice: Rank of Gift x5
Rage: Current rating
Gnosis: Current rating x2
Adding an improvement to the Totem background: 1 to 5, depends on totem
Mage: The Ascension
New Sphere: 10
Tradition Sphere*: Current rating x7
Other Sphere: Current rating x8
Any Sphere, if Orphan or Hollow One: Current rating x8
Ability -- Knowledge: Current rating
Arete / Genius: Current rating x8 (must pass a Seeking as well.)
*Includes the preferred Sphere chosen by Technocrats from certain Methodologies which embrace two or more "Convention Spheres".
Wraith: The Oblivion (costs for a wraith's Psyche)
New Arcanos: 7
New Arcanos, Basic Ability: 4
Raising Arcanos from Basic to rank 1: 3
Arcanos: Current rating x3
Wraith: The Oblivion (costs for a wraith's Shadow)
Raising a Thorn: Original Thorn cost
Angst: Current rating
Dark Passion: Current rating x2
Hunter: The Reckoning
No experience costs are unique to Hunter; The Universal costs apply to the Imbued, but Edges, Conviction and Virtues may only be increased through the course of play.
Demon: The Fallen
New Lore, from the demon's House*: 7
New Lore, from another House*: 10
Lore: Current rating x5
Background, with Storyteller approval: Current rating x3
Virtue: Current rating x2
Faith: Current rating x7
Torment, per point lost: 10
*Remember that no other Lore path may ever exceed the rating of the demon's Primary Lore; To do such would require reweaving the demon's very essence and changing her Apocalyptic Form, which simply isn't possible.
Hello everyone. While browsing the internet, I found a website that lists all the experience point costs for every old white wolf system (well most of them). You can use these to get a general idea of how powerful you want to make a character.
www.tritonius.com/Experience.html
In case the contents of that site ever get changed, I will also post the information right here:
Universal
Attribute: Current rating x4
New Ability: 3
Ability*: Current rating x2
Willpower: Current rating
*The one exception to this Ability cost is with mages raising Knowledges. Consult the Mage list.
Vampire: The Masquerade
New Discipline: 10
Clan Discipline: Current rating x5
Other Discipline: Current rating x7
Any Discipline, if Caitiff or Pander: Current rating x6
New Path (in Thaumaturgy or Necromancy): 7
Secondary Path: Current rating x4
Virtue: Current rating x2
Humanity: Current rating x2
Changeling: The Dreaming
Glamour: Current rating x2
New Art: 7
Art: Current rating x4
New Realm: 5
Realm: Current rating x3
Werewolf: The Apocalypse
New Gift: Rank of Gift x3
New Gift from other Tribe, Breed or Auspice: Rank of Gift x5
Rage: Current rating
Gnosis: Current rating x2
Adding an improvement to the Totem background: 1 to 5, depends on totem
Mage: The Ascension
New Sphere: 10
Tradition Sphere*: Current rating x7
Other Sphere: Current rating x8
Any Sphere, if Orphan or Hollow One: Current rating x8
Ability -- Knowledge: Current rating
Arete / Genius: Current rating x8 (must pass a Seeking as well.)
*Includes the preferred Sphere chosen by Technocrats from certain Methodologies which embrace two or more "Convention Spheres".
Wraith: The Oblivion (costs for a wraith's Psyche)
New Arcanos: 7
New Arcanos, Basic Ability: 4
Raising Arcanos from Basic to rank 1: 3
Arcanos: Current rating x3
Wraith: The Oblivion (costs for a wraith's Shadow)
Raising a Thorn: Original Thorn cost
Angst: Current rating
Dark Passion: Current rating x2
Hunter: The Reckoning
No experience costs are unique to Hunter; The Universal costs apply to the Imbued, but Edges, Conviction and Virtues may only be increased through the course of play.
Demon: The Fallen
New Lore, from the demon's House*: 7
New Lore, from another House*: 10
Lore: Current rating x5
Background, with Storyteller approval: Current rating x3
Virtue: Current rating x2
Faith: Current rating x7
Torment, per point lost: 10
*Remember that no other Lore path may ever exceed the rating of the demon's Primary Lore; To do such would require reweaving the demon's very essence and changing her Apocalyptic Form, which simply isn't possible.